Saturday, May 28, 2011

Second Tribes Network Interview with Todd Harris


[audio http://www.tribesnetwork.com/podcast/Shazzcastepisode2.mp3]


Highlights:


E3 appearance: Nope.  Skipping it this year, but will be attending both Quakecon (August 4-7) and PAX West (September 3-5).

Gameplay footage: End of June.

Server support: Hi-Rez-hosted servers, possibility of private servers.

UI: Elements of Tribes 2 UI (team/clan-based features).

Maps: Classic map designs(large, open, base structures), 16v16 on the PC.  Currently playtesting 4 maps on regular basis.  Drydock, Broadside-inspired map called Crossfire, faithful recreation of Katabatic, Ark's Nevena (sp?), urban environment, hard to fly through, sewer system.

Mod support: Not at release; low priority.

Game modes: CTF, TDM, Rabbit so far.  Long list of potential game modes to add.

PC/Xbox 360: PC is first and top priority, consoles secondary.

What's new?: Modern UI, maps embrace skiing, uses a credit-based system to purchase items (deployables), ranks/leveling for character profiles.

Beta: Continuing through summer, likely closed beta.  Open beta likely after PAX West.

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