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[audio http://www.tribesnetwork.com/podcast/Shazzcastepisode2.mp3]
Highlights:
E3 appearance: Nope. Skipping it this year, but will be attending both Quakecon (August 4-7) and PAX West (September 3-5).
Gameplay footage: End of June.
Server support: Hi-Rez-hosted servers, possibility of private servers.
UI: Elements of Tribes 2 UI (team/clan-based features).
Maps: Classic map designs(large, open, base structures), 16v16 on the PC. Currently playtesting 4 maps on regular basis. Drydock, Broadside-inspired map called Crossfire, faithful recreation of Katabatic, Ark's Nevena (sp?), urban environment, hard to fly through, sewer system.
Mod support: Not at release; low priority.
Game modes: CTF, TDM, Rabbit so far. Long list of potential game modes to add.
PC/Xbox 360: PC is first and top priority, consoles secondary.
What's new?: Modern UI, maps embrace skiing, uses a credit-based system to purchase items (deployables), ranks/leveling for character profiles.
Beta: Continuing through summer, likely closed beta. Open beta likely after PAX West.
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